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 ETQWPro competition mod for Enemy Territory: Quake Wars
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Version:  0.4
Date:     09.03.2007

Website:  http://www.etqwpro.net

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| Credits |
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Lead Design/Programming:
  Cornel "SpaceCommander" Kundt

Additional programming:
  Andreas 'th00ry' Osowski
  Hannes 'hannes' Anders
  Jason 'STAL' Stephenson

ETQWPro Website & Other support:
  Alexander 'taken' Asboell
  Carsten 'x-ray' Hesse
  Konrad 'sama' Ambroziewicz

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| Introduction |
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This mod enhances the competitive side of ETQW, allowing for customization and
tweaking towards a more skill based gameplay. It's aim is to help both - admins
and players - in the competitive arena and we hope you enjoy it and find its
functions useful.

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| Installation |
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Unzip the etqwpro-<version>.zip in the root etqw directory, with
folders enabled. You should have a newly created directory named
"etqwpro".

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| Starting (Server and Client) |
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Start the game with the following commandline:
etqw.exe +set fs_game etqwpro
etqwded.x86 +set fs_game etqwpro

Or choose the mod in the ingames's mod menu!

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| Features |
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- New commands, have a look at commands.txt
- Aliases for commands to make it easier for players that played other
  games before
- New server cvars to restrict the gameplay, have a look at commands.txt
- Class selecting command class <classid> <weaponid>
- Fixed glitches when trying to enter a vehicle
- Automatic demo recording and screenshot creating of endscore
- Louder hit sounds
- Visual tuning commands, like the possibility to disable muzzle flash
- Fireteam includes more information like health and class changes
- Pause working for players now too

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| Gameplay changes |
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- Weapon spread decreased
- Spawn protection for spawning in spawnhosts is decreased to 1.5s
- Stroyent tool is now slightly faster to use
- Supply crates no longer supply grenades
- Removed radar of mcp and third eye cam
